![]() As each of the three characters Mikhail, Olga and Leonid, players are tasked with sneaking around sections of the city, collecting gear and components for crafting and rescuing other survivors – and obviously, what stands between you and pulling this off are the hostile occupying forces who will kill you pretty much on sight. The first place where Left Alive falls flat on its face is in its clumsy application of stealth mechanics. Stealth in Left Alive is nothing more than a frustrating, face-clawing chore ![]() ![]() However, comparing Left Alive to Metal Gear Solid V is like comparing the BWO to the NWO you think you know that the former is a pisstake parody of the latter, but you can’t always be sure if it’s trying to take itself seriously or not. On the face of it, Left Alive bears a substantial similarity to Metal Gear Solid V, a game which took the stealth template to new heights and one which wrapped a compelling open world around it all. If nothing else then, the setup for Left Alive is at least evocative to some degree – it’s just the execution of that premise is sorely, sorely lacking. In addition to facilitating their own get-out-of-dodge scenario, the storylines of these three individuals also intersect with one another as they each seek to discover the cause of this conflict and the reasons why Nova Slava itself seems like such a target of interest for both sides. Occasionally glimpsed in the right light, Left Alive can appear visually serviceable, However, more often than not you’ll be greeted by spectacles like this where textures don’t load in and the animations look like they were taken from a PS2 era title. The Front Mission universe deserves better than Left Aliveįor the uninitiated then, the premise of Left Alive is thus – a third-person stealth action adventure that takes place in the Front Mission universe across 15 chapters, players are put into alternating control of three different folks who caught up in Nova Slava – a city that finds itself sandwiched by hostile forces on both sides. ![]()
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